Sounds less like the wild dimension-hopping adventure we got and more like a straight-to-VHS Conan the Barbarian knock-off. The villain Agahnim from Link to the Past was changed from a priest into a wizard, and even the name Link to the Past was changed from the original Japanese title, Triforce of the Gods, which honestly isn't as cool of a name anyway. In 2007, producer Eiji Aonuma confirmed the existence of two parallel timelines branching from Ocarina. The timeline had previously existed in a highly confidential document conceived of at least by 2003. The Adventure of Link is released as a direct sequel to the original The Legend of Zelda, set some years later. The Legend of Zelda is the original game of the series, first released in Japan in 1986. With so few games, the timeline remained relatively straightforward.
#Legend of zelda timeline series
Though the series began in 1986, Nintendo did not publish a master timeline until Hyrule Historia in 2011. The first decade of the series saw four releases from 1986 to 1993.
Six years after Ganon's defeat in The Legend of Zelda, Link (now sixteen years old) notices a familiar crest now branding his left hand. The Zelda Timeline refers to the fictional chronology of The Legend of Zelda series. So, if you're planning to complete the entire Legend of Zelda timeline, these two games play a crucial part in the story.
Legend of Zelda was released in 1986 for the NES (though is now playable on the Switch) with The Adventure of Link released in 1987 for the same system. The "Bible" was turned into a "Magic Book" (but still had a cross on it). Every mainline Legend of Zelda was connected in one way or another, though the official timeline also revealed that many classic games were split off into alternate histories thanks to the time travel plot of The Legend of Zelda. Downfall Timeline - Zelda II: The Adventure of Link. The Legend of Zelda and The Adventure of Link are the final installments in this timeline and the first two games released. Not to say that the Zelda games were completely immune to the rules, however. A cross is actually used as an item in Zelda II, allowing the character to see invisible enemies. The Legend of Zelda franchise has told the tale of Link, Zelda, and Ganon countless times and fans have speculated on whether or not all the games fit in one. In Castlevania, the "cross" weapon was made into a boomerang, but the Zelda games kept crosses on shields, gravestones, and other items. The application of these rules was inconsistent, however.
This meant that symbols like crosses (even the Red Cross) had to be removed from in-game graphics. A particular guideline Nintendo of America applied in order to make non-controversial games was a restriction on religious or ethnic symbols.